AI Insights · Timothy · September 2024
Top 5 2D Realistic Games on Android in Netherlands Q3 2024
Discover the performance trends of the leading 2D realistic games on Android in the Netherlands during Q3 2024, including downloads, revenue, and active users.
In the third quarter of 2024, the top 2D realistic games on the Android platform in the Netherlands showcased varied performance metrics, as reported by Sensor Tower. Here's a breakdown of how these games fared:
Governor of Poker 3 - Holdem from Playtika saw its weekly revenue fluctuate, peaking at approximately $32.6K in late July. Downloads remained relatively stable, with a slight dip towards the end of the quarter, averaging around 300 downloads per week. The game's active users peaked at 7.1K at the start of July, with a gradual decline to about 6K by the end of September.
For June's Journey: Hidden Objects by Wooga, revenue peaked at $28.7K in July and settled around $23.4K by the end of September. Downloads saw a significant spike in the week of July 22, reaching over 3K, while the weekly active users remained consistent, fluctuating around 20K.
Evony: The King's Return from TG Inc. experienced a peak revenue of $26.4K in late July, with a gradual decline to about $19K by the end of the quarter. Downloads started strong at over 2K per week but saw a decrease, closing at around 1.5K in September. Weekly active users showed a downward trend from 8.1K to approximately 7K.
Rise of Castles: Ice and Fire by Long Tech Network Limited witnessed revenue highs of $20.6K in mid-August. Downloads peaked at over 2.3K in late July but dropped significantly, ending the quarter with about 169 downloads. Active users initially climbed to over 7K in late July but decreased to around 4.1K by the end of September.
Finally, The Grand Mafia by Phantix Games saw revenue peak at $17.6K in early September. Downloads were steady, averaging around 700 per week, with a slight increase in the final week of September. Active users peaked at 8.3K in mid-July and remained around 8K towards the end of the quarter.
These insights reflect the dynamic landscape of 2D realistic games in the Netherlands, with each game exhibiting distinct trends in user engagement and monetization. For more detailed analytics and insights, visit Sensor Tower.